The Notes of Computer Graphics Ⅷ
Whitted Style Ray Tracing, Ray-Surface Intersection, Acceleration of Ray Tracing, Ray-Intersection with AABB, KD-Tree, BVH
The Notes of Computer Graphics Ⅳ
Rasterization, Sampling, Frequency and Filtering, Antialiasing, Z-buffer
The Notes of Computer Graphics Ⅴ
Shading, Blinn-Phong Shading Model, Shading Frequency, Shadow Mapping, Graphics Pipeline
31 post articles, 4 pages.